Nano Trip
Nano Trip is a game project with 1-xing. I think someone came with the idea of making something like Microtrip, and I throw in Kirby: Canvas Curse, which I always remember fondly of.
Basically, you fall down the infinitely generated environment as a blob, by using gestures to draw lines in the environment or tilting your device, you try to prevent your blob from touching the enmeies and last as long as you can.
That was a great time. A clear goal, it was summer during college so I’m on it everyday, and it came to fruition in less than a month.
Written in Cocos2d-X, unfortunately it’s gone from all the app stores, tho I would like to remake it at some point. And it’s public on github. Also also, it was available for both Android and iOS and that was something.
Credits:
- programming: Wenxuan Zhu
- art: Chang Liu, Gong Yun
- music: Shoukun Yan